Thunder Strike
Base ability cooldown: 18 / 15 / 12 / 9 seconds. Mana cost: 115 / 120 / 125 / 130.

Compare Disruptor abilities by rank. Cooldowns are in seconds, before talents, Aghanim’s Scepter, Shard, Octarine Core or neutral-item effects.
Values run from ability rank 1 to maximum rank. — means the source has no value; it does not mean zero seconds.
| Ability | Cooldown (s) | Charges / restore (s) | Mana | Cast point (s) | Channeling (s) |
|---|---|---|---|---|---|
| Thunder StrikeBasic ability | 18 / 15 / 12 / 9 | — | 115 / 120 / 125 / 130 | 0.05 / 0.05 / 0.05 / 0.05 | 0 |
| GlimpseBasic ability | 24 / 22 / 20 / 18 | — | 70 / 85 / 100 / 115 | 0.05 / 0.05 / 0.05 / 0.05 | 0 |
| Kinetic FieldBasic ability | 20 / 18 / 16 / 14 | — | 70 | 0.05 | 0 |
| Kinetic FenceBasic ability · Shard ability | 14 | — | 70 | 0.05 | 0 |
| Electromagnetic RepulsionInnate | 5 | — | 0 | 0 | 0 |
| Static StormUltimate | 100 / 85 / 70 | — | 125 / 175 / 225 | 0.05 | 0 |
Base ability cooldown: 18 / 15 / 12 / 9 seconds. Mana cost: 115 / 120 / 125 / 130.
Base ability cooldown: 24 / 22 / 20 / 18 seconds. Mana cost: 70 / 85 / 100 / 115.
Base ability cooldown: 20 / 18 / 16 / 14 seconds. Mana cost: 70.
Base ability cooldown: 14 seconds. Mana cost: 70.
Base ability cooldown: 5 seconds. Mana cost: 0.
Base ultimate cooldown: 100 / 85 / 70 seconds. Mana cost: 125 / 175 / 225.
Hero and ability names follow Valve’s localized display names. Russian-client English proper names are preserved, with Cyrillic search aliases supported.
Full ultimate cooldown list ↗A cast point is the animation before a spell releases. It is separate from channeling, effect delays and projectile travel. Backswing is not displayed as a forced lockout. Review the comparison tool for supported talents, items and conditional effects.
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Ordered by distance between maximum-rank base ultimate cooldowns. This list does not rank synergies or counters.