Mana Break
Base ability cooldown: 0 seconds. Mana cost: 0.

Compare Anti-Mage abilities by rank. Cooldowns are in seconds, before talents, Aghanim’s Scepter, Shard, Octarine Core or neutral-item effects.
Values run from ability rank 1 to maximum rank. — means the source has no value; it does not mean zero seconds.
| Ability | Cooldown (s) | Charges / restore (s) | Mana | Cast point (s) | Channeling (s) |
|---|---|---|---|---|---|
| Mana BreakPassive | 0 | — | 0 | 0 | 0 |
| BlinkBasic ability | 10.5 / 9 / 7.5 / 6 | — | 60 / 55 / 50 / 45 | 0.4 / 0.4 / 0.4 / 0.4 | 0 |
| CounterspellBasic ability | 15 / 11 / 7 / 3 | — | 50 | 0 / 0 / 0 / 0 | 0 |
| PersecutorInnate | 0 | — | 0 | 0 | 0 |
| Mana VoidUltimate | 100 / 85 / 70 | — | 100 / 150 / 200 | 0.3 / 0.3 / 0.3 / 0.3 | 0 |
Base ability cooldown: 0 seconds. Mana cost: 0.
Base ability cooldown: 10.5 / 9 / 7.5 / 6 seconds. Mana cost: 60 / 55 / 50 / 45.
Base ability cooldown: 15 / 11 / 7 / 3 seconds. Mana cost: 50.
Base ability cooldown: 0 seconds. Mana cost: 0.
Base ultimate cooldown: 100 / 85 / 70 seconds. Mana cost: 100 / 150 / 200.
Hero and ability names follow Valve’s localized display names. Russian-client English proper names are preserved, with Cyrillic search aliases supported.
Full ultimate cooldown list ↗A cast point is the animation before a spell releases. It is separate from channeling, effect delays and projectile travel. Backswing is not displayed as a forced lockout. Review the comparison tool for supported talents, items and conditional effects.
Data captured: · PATCH 7.41f
Valve Dota 2 Datafeed ↗Uses the latest stored verified snapshot. New snapshots update the values on this hero page as well.
Ordered by distance between maximum-rank base ultimate cooldowns. This list does not rank synergies or counters.