Battery Assault
Base ability cooldown: 24 / 22 / 20 / 18 seconds. Mana cost: 75 / 80 / 85 / 90.

Compare Clockwerk abilities by rank. Cooldowns are in seconds, before talents, Aghanim’s Scepter, Shard, Octarine Core or neutral-item effects.
Values run from ability rank 1 to maximum rank. — means the source has no value; it does not mean zero seconds.
| Ability | Cooldown (s) | Charges / restore (s) | Mana | Cast point (s) | Channeling (s) |
|---|---|---|---|---|---|
| Battery AssaultBasic ability | 24 / 22 / 20 / 18 | — | 75 / 80 / 85 / 90 | 0 | 0 |
| Power CogsBasic ability | 21 / 19 / 17 / 15 | — | 90 | 0.2 | 0 |
| Rocket FlareBasic ability | 20 / 18 / 16 / 14 | — | 35 / 40 / 45 / 50 | 0.3 / 0.3 / 0.3 / 0.3 | 0 |
| OverclockingBasic ability · Scepter ability | 50 | — | 90 | 0 | 0 |
| JetpackBasic ability · Shard ability | 16 | — | 75 | 0 | 0 |
| HookshotUltimate | 60 / 45 / 30 | — | 100 / 125 / 150 | 0.3 / 0.3 / 0.3 / 0.3 | 0 |
| Armor PowerInnate | 0 | — | 0 | 0 | 0 |
Base ability cooldown: 24 / 22 / 20 / 18 seconds. Mana cost: 75 / 80 / 85 / 90.
Base ability cooldown: 21 / 19 / 17 / 15 seconds. Mana cost: 90.
Base ability cooldown: 20 / 18 / 16 / 14 seconds. Mana cost: 35 / 40 / 45 / 50.
Base ability cooldown: 50 seconds. Mana cost: 90.
Base ability cooldown: 16 seconds. Mana cost: 75.
Base ultimate cooldown: 60 / 45 / 30 seconds. Mana cost: 100 / 125 / 150.
Base ability cooldown: 0 seconds. Mana cost: 0.
Hero and ability names follow Valve’s localized display names. Russian-client English proper names are preserved, with Cyrillic search aliases supported.
Full ultimate cooldown list ↗A cast point is the animation before a spell releases. It is separate from channeling, effect delays and projectile travel. Backswing is not displayed as a forced lockout. Review the comparison tool for supported talents, items and conditional effects.
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Ordered by distance between maximum-rank base ultimate cooldowns. This list does not rank synergies or counters.