Viper
PATCH 7.41f · BASE VALUES

Viper ability & ultimate cooldowns

Compare Viper abilities by rank. Cooldowns are in seconds, before talents, Aghanim’s Scepter, Shard, Octarine Core or neutral-item effects.

Abilities by rank

Values run from ability rank 1 to maximum rank. — means the source has no value; it does not mean zero seconds.

Viper · Patch 7.41f · Before talents and items
AbilityCooldown (s)Charges / restore (s)ManaCast point (s)Channeling (s)
Poison AttackBasic ability0—2000
NethertoxinBasic ability14—700.20
Corrosive SkinPassive0—000
NosediveBasic ability · Scepter ability25—750.10
PredatorInnate0—000
Viper StrikeUltimate50 / 40 / 302 / 30100 / 150 / 2000.20
Ability

Poison Attack

Base ability cooldown: 0 seconds. Mana cost: 20.

Ability

Nethertoxin

Base ability cooldown: 14 seconds. Mana cost: 70.

Ability

Corrosive Skin

Base ability cooldown: 0 seconds. Mana cost: 0.

Ability

Nosedive

Base ability cooldown: 25 seconds. Mana cost: 75.

Ability

Predator

Base ability cooldown: 0 seconds. Mana cost: 0.

Ultimate

Viper Strike

Base ultimate cooldown: 50 / 40 / 30 seconds. Mana cost: 100 / 150 / 200.

Charged abilities have a separate charge restoration timer. A zero use cooldown does not mean charges restore instantly.

Hero and ability names follow Valve’s localized display names. Russian-client English proper names are preserved, with Cyrillic search aliases supported.

Full ultimate cooldown list ↗

Method & sources

A cast point is the animation before a spell releases. It is separate from channeling, effect delays and projectile travel. Backswing is not displayed as a forced lockout. Review the comparison tool for supported talents, items and conditional effects.

Data captured: · PATCH 7.41f

Valve Dota 2 Datafeed ↗

Uses the latest stored verified snapshot. New snapshots update the values on this hero page as well.

Heroes with similar base ultimate cooldowns

Ordered by distance between maximum-rank base ultimate cooldowns. This list does not rank synergies or counters.