Shuriken Toss
Base ability cooldown: 5 seconds. Mana cost: 75 / 85 / 95 / 105.

Compare Bounty Hunter abilities by rank. Cooldowns are in seconds, before talents, Aghanim’s Scepter, Shard, Octarine Core or neutral-item effects.
Values run from ability rank 1 to maximum rank. — means the source has no value; it does not mean zero seconds.
| Ability | Cooldown (s) | Charges / restore (s) | Mana | Cast point (s) | Channeling (s) |
|---|---|---|---|---|---|
| Shuriken TossBasic ability | 5 | — | 75 / 85 / 95 / 105 | 0.3 / 0.3 / 0.3 / 0.3 | 0 |
| JinadaBasic ability | 9 / 7 / 5 / 3 | — | 0 | 0 / 0 / 0 / 0 | 0 |
| Shadow WalkBasic ability | 18 / 17 / 16 / 15 | — | 50 | 0 / 0 / 0 / 0 | 0 |
| Friendly ShadowBasic ability · Shard ability | 15 | — | 50 | 0 / 0 / 0 / 0 | 0 |
| Big Game HunterInnate | 0 | — | 0 | 0 | 0 |
| TrackUltimate | 6 / 5 / 4 | — | 50 | 0.3 / 0.3 / 0.3 | 0 |
Base ability cooldown: 5 seconds. Mana cost: 75 / 85 / 95 / 105.
Base ability cooldown: 9 / 7 / 5 / 3 seconds. Mana cost: 0.
Base ability cooldown: 18 / 17 / 16 / 15 seconds. Mana cost: 50.
Base ability cooldown: 15 seconds. Mana cost: 50.
Base ability cooldown: 0 seconds. Mana cost: 0.
Base ultimate cooldown: 6 / 5 / 4 seconds. Mana cost: 50.
Hero and ability names follow Valve’s localized display names. Russian-client English proper names are preserved, with Cyrillic search aliases supported.
Full ultimate cooldown list ↗A cast point is the animation before a spell releases. It is separate from channeling, effect delays and projectile travel. Backswing is not displayed as a forced lockout. Review the comparison tool for supported talents, items and conditional effects.
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Valve Dota 2 Datafeed ↗Uses the latest stored verified snapshot. New snapshots update the values on this hero page as well.
Ordered by distance between maximum-rank base ultimate cooldowns. This list does not rank synergies or counters.