Weaver
PATCH 7.41f · BASE VALUES

Weaver ability & ultimate cooldowns

Compare Weaver abilities by rank. Cooldowns are in seconds, before talents, Aghanim’s Scepter, Shard, Octarine Core or neutral-item effects.

Abilities by rank

Values run from ability rank 1 to maximum rank. — means the source has no value; it does not mean zero seconds.

Weaver · Patch 7.41f · Before talents and items
AbilityCooldown (s)Charges / restore (s)ManaCast point (s)Channeling (s)
The SwarmBasic ability44 / 36 / 28 / 20—110 / 105 / 100 / 950.3 / 0.3 / 0.3 / 0.30
ShukuchiBasic ability15 / 12 / 9 / 6—650 / 0 / 0 / 00
Geminate AttackBasic ability9 / 7 / 5 / 3—000
Time LapseUltimate70 / 55 / 40—150 / 75 / 00.3 / 0.3 / 0.3 / 0.30
Threads of FateInnate0—000
Ability

The Swarm

Base ability cooldown: 44 / 36 / 28 / 20 seconds. Mana cost: 110 / 105 / 100 / 95.

Ability

Shukuchi

Base ability cooldown: 15 / 12 / 9 / 6 seconds. Mana cost: 65.

Ability

Geminate Attack

Base ability cooldown: 9 / 7 / 5 / 3 seconds. Mana cost: 0.

Ultimate

Time Lapse

Base ultimate cooldown: 70 / 55 / 40 seconds. Mana cost: 150 / 75 / 0.

Ability

Threads of Fate

Base ability cooldown: 0 seconds. Mana cost: 0.

Hero and ability names follow Valve’s localized display names. Russian-client English proper names are preserved, with Cyrillic search aliases supported.

Full ultimate cooldown list ↗

Method & sources

A cast point is the animation before a spell releases. It is separate from channeling, effect delays and projectile travel. Backswing is not displayed as a forced lockout. Review the comparison tool for supported talents, items and conditional effects.

Data captured: · PATCH 7.41f

Valve Dota 2 Datafeed ↗

Uses the latest stored verified snapshot. New snapshots update the values on this hero page as well.

Heroes with similar base ultimate cooldowns

Ordered by distance between maximum-rank base ultimate cooldowns. This list does not rank synergies or counters.