Dead Shot
Base ability cooldown: 16 / 14 / 12 / 10 seconds. Mana cost: 100 / 120 / 140 / 160.

Compare Muerta abilities by rank. Cooldowns are in seconds, before talents, Aghanim’s Scepter, Shard, Octarine Core or neutral-item effects.
Values run from ability rank 1 to maximum rank. — means the source has no value; it does not mean zero seconds.
| Ability | Cooldown (s) | Charges / restore (s) | Mana | Cast point (s) | Channeling (s) |
|---|---|---|---|---|---|
| Dead ShotBasic ability | 16 / 14 / 12 / 10 | — | 100 / 120 / 140 / 160 | 0.15 | 0 |
| The CallingBasic ability | 30 / 28 / 26 / 24 | — | 135 / 150 / 165 / 180 | 0.1 | 0 |
| GunslingerBasic ability | 0 | — | 0 | 0 | 0 |
| Spectral SlugBasic ability · Shard ability | 12 | — | 75 | 0.2 | 0 |
| Pierce the VeilUltimate | 75 / 60 / 45 | — | 150 / 250 / 350 | 0 | 0 |
| SupernaturalInnate | 0 | — | 0 | 0 | 0 |
Base ability cooldown: 16 / 14 / 12 / 10 seconds. Mana cost: 100 / 120 / 140 / 160.
Base ability cooldown: 30 / 28 / 26 / 24 seconds. Mana cost: 135 / 150 / 165 / 180.
Base ability cooldown: 0 seconds. Mana cost: 0.
Base ability cooldown: 12 seconds. Mana cost: 75.
Base ultimate cooldown: 75 / 60 / 45 seconds. Mana cost: 150 / 250 / 350.
Base ability cooldown: 0 seconds. Mana cost: 0.
Hero and ability names follow Valve’s localized display names. Russian-client English proper names are preserved, with Cyrillic search aliases supported.
Full ultimate cooldown list ↗A cast point is the animation before a spell releases. It is separate from channeling, effect delays and projectile travel. Backswing is not displayed as a forced lockout. Review the comparison tool for supported talents, items and conditional effects.
Data captured: · PATCH 7.41f
Valve Dota 2 Datafeed ↗Uses the latest stored verified snapshot. New snapshots update the values on this hero page as well.
Ordered by distance between maximum-rank base ultimate cooldowns. This list does not rank synergies or counters.