Decay
Base ability cooldown: 13 / 10 / 7 / 4 seconds. Mana cost: 110.

Compare Undying abilities by rank. Cooldowns are in seconds, before talents, Aghanim’s Scepter, Shard, Octarine Core or neutral-item effects.
Values run from ability rank 1 to maximum rank. — means the source has no value; it does not mean zero seconds.
| Ability | Cooldown (s) | Charges / restore (s) | Mana | Cast point (s) | Channeling (s) |
|---|---|---|---|---|---|
| DecayBasic ability | 13 / 10 / 7 / 4 | — | 110 | 0.3 | 0 |
| Soul RipBasic ability | 15 / 12 / 9 / 6 | — | 80 / 90 / 100 / 110 | 0.3 | 0 |
| TombstoneBasic ability | 80 | — | 125 / 150 / 175 / 200 | 0.6 | 0 |
| Ceaseless DirgeInnate | 480 | — | 0 | 0 | 0 |
| Flesh GolemUltimate | 140 | — | 100 / 125 / 150 | 0 | 0 |
Base ability cooldown: 13 / 10 / 7 / 4 seconds. Mana cost: 110.
Base ability cooldown: 15 / 12 / 9 / 6 seconds. Mana cost: 80 / 90 / 100 / 110.
Base ability cooldown: 80 seconds. Mana cost: 125 / 150 / 175 / 200.
Base ability cooldown: 480 seconds. Mana cost: 0.
Base ultimate cooldown: 140 seconds. Mana cost: 100 / 125 / 150.
Hero and ability names follow Valve’s localized display names. Russian-client English proper names are preserved, with Cyrillic search aliases supported.
Full ultimate cooldown list ↗A cast point is the animation before a spell releases. It is separate from channeling, effect delays and projectile travel. Backswing is not displayed as a forced lockout. Review the comparison tool for supported talents, items and conditional effects.
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Valve Dota 2 Datafeed ↗Uses the latest stored verified snapshot. New snapshots update the values on this hero page as well.
Ordered by distance between maximum-rank base ultimate cooldowns. This list does not rank synergies or counters.